Know Quest, first screen of the live demoTry it live
Live demo with sample data. No wallet needed.
Yours in 2 to 3 daysPROVEN IDEA, YOUR OWN COPYMINE YOUR HUMAN

Know Quest

Your own onchain quest platform that rewards understanding, not clicks: a short check after each task, one reward per person.

Try it live, free
$100one price, paid once
Yours in 2 to 3 days, set up under your name and wallet. Pay $100 once and we deliver within 72 hours of payment, or you get your money back. Or reserve it for $25 and pay the rest within 7 days of it being ready.
Own it for $100Or reserve it for $25
Locked in a smart contract until delivery

Your USDC is locked in a smart contract, not sent to us. The contract lets us collect it only if we deliver within 14 days of your payment (by 15 Nov 2026 if you pay today). After that date, if we have not collected it, you take it back yourself from My apps, no permission needed. Before it, only we can refund: if we miss the promised date, ask in My apps and we refund you from the contract. View the contract on BaseScan. This covers every payment, a reservation too: the funds are released to us only when we deliver.

Promised delivery: 4 Nov 2026 (counted from payment). Self-refund opens: 15 Nov 2026 (the contract deadline).

WHAT YOU GET
  • The complete user app · see the demo
  • Basic customization · name, tagline, logo, color, chain, domain and a short notes field
  • Deployed on your wallet · you own the contracts and the repo
  • Owner playbook · your first moves after launch
One price, all of the above$100
OPTIONAL ADD-ONS, AFTER DELIVERY
  • Owner consoleQuoted after delivery
  • Referral and growth top-upQuoted after delivery
  • Roadmap v2: Shared question banks and cohortsAdd-on from $450
  • Roadmap v3: Transcripts others can readAdd-on from $950

Add-ons are not part of this payment. Once your app is delivered you can request them from My apps, and you only pay if you say yes to the quote.

HOW PAYING WORKS
  1. 1. Pay in USDCIt locks in the escrow contract, not our wallet.
  2. 2. We set it upUnder your name and wallet, with your logo, by the promised date.
  3. 3. Delivered, or refundedDelivered: the funds release to us. Not collected within 14 days: you claim them back yourself.
Want it fully custom? From $1,400, send a briefNew to building? See why it is so doable now.Why build
Ask us about this app

A question about Know Quest? Pricing, chains, custom work, anything. We reply by email or Telegram.

PortsBase · Monad · Arc · Sui
KindMind
OwnerYou, on your wallet and git
Picture this

Who it is for

Wanjiru Kamau, a 26 year old pharmacy student in Nairobi, finished sixty quests last year by following, liking and swapping dust, then watched a bot farm claim the same rewards from four hundred wallets while she still could not explain what a bridge does. On Know Quest each quest teaches one protocol: she bridges USDC to Arc, then answers three short questions about what just happened, and if she misses one the app re-teaches that idea before she tries again. Her passkey means one reward per person, so the project's budget reaches learners like her instead of farms, and the project pays only for people who passed.

Two ways to own it

What you get

Base$100
Yours in 2 to 3 days

The user app: quest directory across Base, Monad, Arc and Sui, quest player with a short lesson, a verified onchain task, a three question check and a re-teach on any missed answer, passkey based one reward per person, a project quest builder with budget cap and price per passer, a learning transcript with receipts, plans and checkout.

  • You choose: accent color and brand
  • You choose: starter quest pack per chain
  • You choose: pass mark and retake rules
  • You choose: personhood provider
Customfrom $1,400
Built around you

Reshape it entirely: new features, your flows, your brand end to end, integrations you need. We scope it with you.

  • Everything in Base
  • Custom features and design
  • Priority build
Why it is new

What exists today, and what this does differently

Why own your own

Quest platforms and learn to earn quizzes are live: Galxe offers quiz credentials, Layer3 runs onchain quests for XP, and Coinbase Learn and Earn already pays verified people who pass a short quiz. What is new here is the combination in a platform you own: every quest pairs a verified onchain task with a three question check about that task, a missed answer triggers a short re-teach instead of a fail, one reward per person through a passkey or an optional personhood check, follow, like and retweet tasks are banned by design, and projects are billed per learner who passed rather than per click or wallet.

Closest things out there

Coinbase Learn and Earn (video plus quiz, paid per verified account, closed to outside owners); Galxe quiz credentials and Galxe Passport; Layer3 quests and CUBEs; RabbitHole style onchain quests with receipts. All live; none found as an owned, white label platform that bills projects per passed learner.

Checked with web searches in October 2026. A search is not proof that nothing similar exists, and the market moves fast, so we recheck before every build.

What it unlocks

The human in it

Turns quest grinding into real understanding, and pays the person who learned instead of the farm with four hundred wallets.
The Regatta Board

Races Know Quest can enter

One live race fits this app. Each one says why, with its prize and countdown. The rule on existing code is on the race page.

See every race on the board
What you own

The whole app, not a starter kit.

A complete quest platform you own where every quest teaches one protocol: learners do the onchain task, pass a three question check and get one reward per person, projects pay you per learner who passed, and your console runs pricing, rules, farm signals and growth.

Base price · $100

The user app, complete

Every buyer gets the same finished app. Basic branding and copy changes come through a quick form.

Illustrated home with the next quest and first-run onboardingHome
Three step welcome that explains learn, do, check, then the learner's next quest, streak and stats.
Quest directory across four chainsQuests
Quests on Base, Monad, Arc and Sui, each with the protocol, the task, the reward, budget left and pass rate.
Quest player: lesson, task, checkQuests
A short lesson, a verified onchain task with the exact transaction shown, then three questions drawn from the bank.
Re-teach on a missed answerQuests
A short card explains the missed idea using the learner's own transaction, then asks again in new words.
One reward per personQuests
Passkey credential check, with an optional personhood check per quest. A second wallet from the same person can learn but not claim.
Project quest builderBuild
Pick chain and protocol, write the task, add questions with sources, set reward per passer and a budget cap, with a live preview and cost estimate.
Paywall with locked featuresBuild
Missed question insights and required personhood for projects, unlimited retakes and deep dives for learners, unlocked by plan.
Learning transcript with receiptsTranscript
Every pass with protocol, chain, first try or after a re-teach, payout hash and attestation, marked onchain or offchain.
Plans, permissions, vision and inviteMe
Plan and checkout, linked wallets, the app's hard limits, a share card for the transcript and an invite link.
Simulated USDC checkoutMe
Plans paid in USDC with a receipt; marked simulated in the demo.
Open the full app demo
Add-on

Owner console

Your admin side: revenue, paywall editor, users, rules and the agent log.

Revenue dashboard and payoutsRevenue
MRR, per passer fees, monthly chart, recent USDC payments and payment method toggles.
Live paywall editorRevenue
Rename tiers, set prices and choose what each unlocks; the user app updates instantly.
Platform rulesRules
Pass mark, retakes a day, question bank size, personhood default, fee per passer and the locked ban on social engagement tasks.
Agent log with failures and adaptationsAgent
Watch the farm signal and question engine catch a leaked answer set and rotate questions, plus monthly running costs.
Roadmap and build requestsRoadmap
v1 included, v2 and v3 add-ons with prices and a request button.
Top-up

Growth and referrals

Referral and growth mechanics, switched on when you are ready to grow.

Transcript share loop and sourcesGrowth
Run a protocol community launch, see learners by source and cost per passed learner by project.
The money path, built in

How it earns for you

Projects pay a fee per learner who passed on top of the reward they fund, plus a Studio plan to post quests. Learners use every quest free; Scholar adds unlimited retakes and a public transcript.

LearnerFreeEvery quest, lesson and check, one retake a day, rewards from each project's budget and a private transcript.
Scholar$5 per monthUnlimited retakes after each re-teach, deep dive notes per protocol and a public transcript credential.
Studio$39 per monthPost quests, set reward and budget cap, require personhood and see missed question insights.

A fee per passed learner set by the owner (default $1.50), charged to the project's budget only when someone passes, and shown on the project's invoice. Learners never pay a fee to claim.

Prices are yours to set. Illustrative, not a promise of income.

Growth loops, built in

How it spreads

  • Learners share a transcript card after each pass that links back to the quest
  • Projects bring their own community to their quest page and see cost per passed learner
  • A monthly public pass rate report per protocol draws in new projects
  • Learner invite links counted as referrals in the owner console
Roadmap · build the next phase with us

Where it goes next

v1 included
The learning quest platform
  • Quest player with lesson, task check and three questions
  • Re-teach and retake with question variants
  • Passkey one reward per person
  • Project builder with budget escrow and per passer fee
  • Transcript, plans, console and farm signals
Included
v2
Shared question banks and cohorts
  • Protocols maintain question banks next to their docs
  • Cohort quests for hackathons and bootcamps
  • World ID and Coinbase verification per quest
Add-on from $450
v3
Transcripts others can read
  • Hiring and grant teams query transcripts with consent
  • Quest paths that unlock harder quests
  • White label pages on a protocol's own domain
Add-on from $950

The pitch, ready for investors and grant reviewers

Unlocked when your app is paid in full

Your 2 minute demo script

Unlocked when your app is paid in full

Make it entirely yours

Your brand, starter quest packs per chain, pass mark rules, personhood provider, extra chains and integrations such as Discord roles for passers or a white label domain are scoped and priced together.

Custom from $1,400
BLUEPRINT

Why it matters and how it really works

The recipe (how it is built, the data, costs, risks, build order, the pitch and the demo script) is unlocked when your app is paid in full.

The need

Quest platforms pay for clicks. Projects buy follows, likes and one swap of dust, farms run the same quest from hundreds of wallets, and real newcomers finish sixty quests without being able to explain what they did. Projects end up paying for users who leave the day the reward lands.

What exists and what is new

Most of this exists. Galxe has quiz credentials and a passport, Layer3 runs onchain quests for XP, and Coinbase Learn and Earn already pays verified people who pass a short quiz. Know Quest is an owned take on the same idea: each quest pairs a verified onchain task with a three question check about that task, a missed answer triggers a short re-teach, one reward per person comes from a passkey or an optional personhood check, social engagement tasks are banned, and projects pay per learner who passed. Research verdict: exists in parts, low novelty, real value in the combination and in owning it.

The data it runs on

Unlocked when your app is paid in full

1.The mission

Every quest should leave a person knowing something they did not know before, and the reward should go to that person once.

2.Why people can't resist it

Three questions, then the reward Right after the task, while it is fresh: what did the bridge burn, where did it mint, how long did it take. Learners remember the check more than the reward.

The re-teach card Miss a question and a 40 second card explains that one idea with the learner's own transaction as the example, then asks again in different words.

A transcript worth sharing Each pass adds a line to a public learning transcript: protocol, chain, date, first try or after a re-teach. People share it instead of a screenshot of points.

3.How it works for real

Unlocked when your app is paid in full

4.Pricing

Cost per use: unlocked when your app is paid in full.

Learner Free
Every quest, the lesson and the check, one retake a day, rewards from each project's budget, and a private transcript.
Scholar $5 per month
Unlimited retakes after each re-teach, deep dive notes per protocol, and a public transcript credential you can share and link.
Studio $39 per month plus a fee per passer
For project teams: post quests, set the reward and budget cap, require personhood, and see which questions people miss most.

5.Growth loop

Projects come for the number they can trust: cost per learner who passed. Learners share transcripts that link back to the quest, and each project brings its own community to its quest page. The owner publishes a monthly pass rate report per protocol.

6.Risks and guardrails

Unlocked when your app is paid in full

7.Build order

Unlocked when your app is paid in full

8.Where this is going

  1. Now
    A quest platform where each quest teaches one protocol and pays one person once for understanding it.
  2. Next
    Monad and Sui task checks, personhood options per quest and shared question banks protocols maintain with their docs.
  3. Later
    Transcripts become a portable record that hackathons, grant programs and hiring teams read to find people who actually know a stack.
  4. The world it builds
    Growth budgets stop paying farms for clicks and start paying newcomers to understand what they use, so fewer people get hurt by tools they never understood.

Costs and tools are estimates at the time of writing. General information only, not legal or financial advice.

OWNER PLAYBOOK

Own it, then chart your voyage

NRevenueVentureBuilder statusHackathonsProductivityInspire othersPartnershipsPortfolioAgencyKNOW QUEST

Nine routes from one vessel. Tap a port to open its chart.

Why own Know Quest

Every protocol spends a growth budget on quests and gets farms, follows and users who leave the day the reward lands. Owning Know Quest means you sell the one number those teams actually want: cost per person who understood the product, counted once per person. Start with one protocol you already use, publish its pass rate, and every other team in that ecosystem has a reason to call you.

What’s stopping you?

“I am not technical enough to run a quest platform on four chains.”

You do not write the task checks. The app ships with readers for Base, Monad, Arc and Sui, and a quest is a form: pick the protocol, describe the task, add questions with sources, set a budget. Your real job is reviewing questions and talking to projects.

“What if no project pays for quests without follows and retweets?”

Some will not, and that is fine. Teams burned by farms are the ones to start with. Run your first quest free for one protocol and show them cost per passed learner next to what their last click campaign cost. One honest comparison sells the next three.

“Farms will still find a way to cheat.”

Some will. Passkeys stop casual multi wallet farming, question variants and rotation blunt leaked answers, and projects can require a stronger personhood check. Tell projects plainly it is a strong default, not a promise, and show them the flags you caught.

“Rewards could look like an airdrop or an investment.”

Rewards are small payments from a project's stated budget for completing a lesson, not a token sale or a promise of future tokens. Points are not tokens, and the app says airdrops are never guaranteed. Take local advice before running rewards in a new country, and never market quests as a way to get rich.

A revenue ladder, step by step

Projects pay a fee per learner who passed on top of the reward they fund, plus a Studio plan to post quests. Scholar plans from learners add a smaller recurring line.

$978
$7,890
$37,365
$90,000
First protocol
2 projects, 600 passes a month
$1.50 per pass + $39 Studio
Known in one ecosystem
10 projects, 5,000 passes a month
$1.50 per pass + $39 Studio
Four chain desk
35 projects, 18,000 passes + 900 Scholars
$1.75 per pass, $5 Scholar
Default onboarding layer
120 projects and two foundations
Mixed, with annual foundation deals
  • Publish a monthly pass rate report per protocol so results sell the next quest
  • Sign foundations that fund onboarding for their whole ecosystem, not one app at a time
  • Sell missed question insights back to protocols as docs feedback

Illustrative stages, not a forecast. Results depend on you and the market; nothing here is guaranteed.

Pick your destination

Grow it into a business
Growth leads at protocols already have quest budgets and hate paying farms. A quest that bills only for people who passed is an easy line item to approve.ARRIVE: Two paying projects with live quests and $900 a month in per passer fees and plans.5 moves · first one within the hour →
Raise for it
Ecosystems fund onboarding constantly and struggle to measure it. A platform that reports cost per person who understood a protocol is a clear, fundable story.ARRIVE: One grant or ecosystem programme application submitted with real pass rate data.4 moves · first one within the hour →
Become a real builder on a chain
Deploying quest escrows and attestations across Base, Arc, Monad and Sui leaves a real, verifiable builder footprint, and real learners using it is the part that counts. Airdrops are never guaranteed.ARRIVE: Escrow contracts deployed under your wallet on two chains, verified, with one live quest and a public build log.4 moves · first one within the hour →
Win with it at hackathons
Education, onboarding and anti sybil tooling show up as tracks often, and Arc, Monad and Sui events reward real users. Check each event's rule on existing code; many want new work built during the event.ARRIVE: A hackathon submission that adds one new feature on top of Know Quest, inside the event's rules.4 moves · first one within the hour →
Run your own work on it
If you run a community or a bootcamp, Know Quest replaces the spreadsheet of who did the homework and the manual reward sends with a check that grades itself.ARRIVE: Your community runs its weekly onboarding through one quest, with no manual checking or reward sends.4 moves · first one within the hour →
Get your people moving
Watching a room of people do a real onchain task and then explain it back is the moment crypto stops feeling like a casino. It is a strong session for a class, a meetup or a team.ARRIVE: Your group completes one quest together and at least 80 percent pass on first try or after a re-teach.4 moves · first one within the hour →
Partner with founders and projects
Docs teams and developer relations at protocols want proof people understand their product. A co-written quest gives them that and gives you a partner who sends traffic.ARRIVE: One protocol partnership with a co-written quest and a shared monthly pass rate report.4 moves · first one within the hour →
Prove your skills with it
A live platform on four chains with real learners, escrows and a re-teach loop shows product judgment, not just code. Hiring teams in growth, devrel and education can see the results.ARRIVE: A case study page with contracts, one quest's results and what you changed, sent to five people who hire.4 moves · first one within the hour →
Sell it as a service
Most protocols do not want to write lessons and questions. They want someone who turns their docs into a quest that teaches. That someone can be you.ARRIVE: Two done for you quests delivered to protocols, each with a two week report.4 moves · first one within the hour →
No budget yet? Be a CEO anyway at CEOism, then come back for your vessel. ceoism.com ↗
NOT QUITE KNOW QUEST?

Commission your own version.

Send a short brief: the idea, the chain, your budget and deadline. A real person replies usually within a day with questions or a fixed quote. The custom tier for Know Quest starts at $1,400, and you pay nothing until you approve the quote.

Send a brief
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