Sealed Take
Everyone stakes a conviction, encrypted. The chain tallies it without ever seeing a single take. FHE on Base.
12d 11h left. Loot Ledger can enter it. Games With Real Economies: a guild loot treasury that splits sales by raid attendance, on NEAR.
Yours in about 9 days. Lands about Nov 11, 3 days before the deadline.
A game guild's shared loot treasury on NEAR: drops become items with their own history, and every sale splits by who actually showed up to the raid.
Try it live, freeYour USDC is locked in a smart contract, not sent to us. The contract lets us collect it only if we deliver within 14 days of your payment (by 16 Nov 2026 if you pay today). After that date, if we have not collected it, you take it back yourself from My apps, no permission needed. Before it, only we can refund: if we miss the promised date, ask in My apps and we refund you from the contract. View the contract on BaseScan. This covers every payment, a reservation too: the funds are released to us only when we deliver.
Promised delivery: 11 Nov 2026 (counted from payment). Self-refund opens: 16 Nov 2026 (the contract deadline).
Add-ons are not part of this payment. Once your app is delivered you can request them from My apps, and you only pay if you say yes to the quote.
Kiko Ramos is a night shift nurse in Cebu City who leads raids for Bayani, a 40 player guild spread across Manila, Jakarta and Sao Paulo. Their loot used to live in a spreadsheet and an officer's personal account, until one officer went quiet holding about 600 dollars of sales and nobody could prove who had been at which raid. Loot Ledger keeps the guild's items as NEAR NFTs in a guild account, Kiko signs one roll call at the end of each raid, and when an item sells, the money splits by attendance on its own. Players never pay gas, a buyer on another chain can pay through NEAR Intents, and every item shows where it dropped and how its sale will split.
One guild treasury on NEAR mainnet with a named account, an item contract (NEP-171 NFTs) that stores each item's drop record and split rule, a roll call the raid lead signs after each raid with a 48 hour dispute window, automatic attendance splits paid to members' NEAR accounts, gasless member actions through a relayer and meta transactions, a sale page where buyers pay in NEAR or through NEAR Intents from other chains, an allowed games list that blocks games whose terms forbid trading, and an owner console.
Reshape it entirely: new features, your flows, your brand end to end, integrations you need. We scope it with you.
Guild banks and DKP (dragon kill points) spreadsheets are decades old, and onchain guild treasuries were tried during play to earn. What is new is the narrow, honest version: only games whose terms allow player trading, a roll call signed by the raid lead with a short dispute window, items that carry their own drop history and split rule, gasless play through NEAR meta transactions, and buyers on other chains paying through NEAR Intents without a bridge step.
In-game guild banks, DKP spreadsheets and Discord bots such as loot council trackers; Yield Guild Games and other play to earn guild treasuries; general NFT marketplaces on NEAR. None ties a signed attendance roll to an automatic split on each sale.
Checked with web searches in October 2026. A search is not proof that nothing similar exists, and the market moves fast, so we recheck before every build.
4 live races fit this app. Each one says why, with its prize and countdown. The rule on existing code is on the race page.
A complete guild loot treasury you own on NEAR: guilds keep their tradable items as NFTs with their own drop history, raid leads sign roll calls, every sale splits by attendance automatically, and your console runs pricing, growth, the allowed games list and the relayer.
Every buyer gets the same finished app. Basic branding and copy changes come through a quick form.
Your admin side: revenue, paywall editor, users, rules and the agent log.
Referral and growth mechanics, switched on when you are ready to grow.
A free Party plan for small guilds, and monthly plans for bigger guilds and alliances. No cut is taken from item sales by default.
Optional and off by default: a disclosed sale fee of up to 1 percent, shown on every listing and receipt before a buyer pays.
Prices are yours to set. Illustrative, not a promise of income.
Unlocked when your app is paid in full
Unlocked when your app is paid in full
Your guild brand and crest, split rule defaults, a games list for your community, alliance features or a white label for a gaming community are scoped and priced together.
The recipe (how it is built, the data, costs, risks, build order, the pitch and the demo script) is unlocked when your app is paid in full.
Game guilds earn real items together and then argue about them. Loot sits in one officer's account, sales are tracked in a spreadsheet only that officer can edit, and when someone says they were at the raid, nobody can prove it either way. Guilds lose members, and sometimes money, over a split nobody can check.
Guild banks, DKP spreadsheets and Discord loot bots exist and work for in-game shares. Play to earn guild treasuries existed and mostly faded with the token rewards that paid for them. Loot Ledger is a narrow, honest take: the guild's tradable items live as NEAR NFTs in a guild account, each item records where it dropped and which split rule applies, the raid lead signs one roll call per raid with a short dispute window, and each sale pays members by attendance automatically. It only lists games whose terms allow player trading. Research verdict: the parts exist, the combination is new, medium novelty.
Unlocked when your app is paid in full
A guild's loot should belong to the people who earned it, and the split should be something every member can read and check.
The roll call that settles arguments One signature from the raid lead after each raid, a 48 hour window to dispute it, and then attendance is fixed. Every later sale reads from it.
Items that carry their story Every item shows which raid it dropped in, who was there and how its sale will split, before anyone lists it.
Paid the minute it sells When an item sells, each member's share lands in their own NEAR account in the same transaction, with a receipt in the guild feed.
Unlocked when your app is paid in full
Cost per use: unlocked when your app is paid in full.
Every sale produces a receipt that shows the split by attendance, which members post in the guild Discord. Raid leads who switch guilds bring the tool with them. A public season page shows how a guild paid its members, which recruits players who want a fair guild.
Unlocked when your app is paid in full
Unlocked when your app is paid in full
Costs and tools are estimates at the time of writing. General information only, not legal or financial advice.
Nine routes from one vessel. Tap a port to open its chart.
Thousands of game guilds share loot through a spreadsheet and one officer's account, and most of them have lost a member over a split. Owning Loot Ledger means you run the honest version on NEAR: a roll call the raid lead signs, items that carry their own history, and payouts by attendance that land in each member's account. You earn from guild subscriptions, never from promising anyone income from playing.
Yes. You run the app and support raid leads; the guilds run their own raids. Start with one guild you know, even a small one, and let its raid lead show the next guild.
Only in some games. Loot Ledger lists a game only after you check its terms allow player trading, shows the terms link on every item and blocks games that forbid it. Recheck the list whenever a game updates its terms.
Roll calls are visible to the whole guild, members can dispute for 48 hours, and a correction needs a second officer. The app cannot see inside a game, so it makes cheating visible instead of pretending to prevent it.
Your copy ships deployed with a delivery guide. Named accounts, the relayer and the NEAR Intents checkout are already wired, and you mostly configure the guild and the games list.
Monthly plans for guilds and alliances, an optional disclosed sale fee off by default, and white label copies for gaming communities. Illustrations, not promises.
Illustrative stages, not a forecast. Results depend on you and the market; nothing here is guaranteed.
Everyone stakes a conviction, encrypted. The chain tallies it without ever seeing a single take. FHE on Base.
Governance by text-sized questions: one decision a week, answered in ten seconds, with real quorum.
Crowdfunding where backers get refunded by contract if the goal or the milestones are missed.
A shared house or club tracks who did the work, and the record becomes everyone's portable reliability score.
Lend the ladder, the drill, the tent: a street library of things with deposits held by contract.
Fund a public good with hours of your skill, not just money, and get matched like a donation.
A rotating savings circle (ajo, susu, chama) with payouts enforced by contract and trust scores for members.
Retro funding for the quiet helpers: the community nominates who mattered, a pot pays them.